Controller / InitiatorPearl rewards teams that can hold mid tension without losing the site story.
Mid pressureB long controlA art timingPearl should feel playable before stats arrive.
Frame mid pressure, B long control, A art timing, and retake spacing as one coherent plan.
- Did mid pressure change the site plan or just create a separate fight?
- Was B long controlled with enough utility to survive first contact?
- Which retake path needed a clearer timing cue?
Expose Pearl as a macro-control map before live splits exist.
Tie mid decisions to site outcomes instead of isolated kills.
Prepare veto notes around long-lane and mid-control comfort.